| b2Body class | b2Joint | [friend] |
| b2Island class | b2Joint | [friend] |
| b2Joint class | b2WeldJoint | [friend] |
| b2Joint::b2Joint(const b2JointDef *def) | b2Joint | [protected] |
| b2WeldJoint(const b2WeldJointDef *def) | b2WeldJoint | [protected] |
| b2World class | b2Joint | [friend] |
| Create(const b2JointDef *def, b2BlockAllocator *allocator) | b2Joint | [protected, static] |
| Destroy(b2Joint *joint, b2BlockAllocator *allocator) | b2Joint | [protected, static] |
| GetAnchorA() const | b2WeldJoint | [virtual] |
| GetAnchorB() const | b2WeldJoint | [virtual] |
| GetBodyA() | b2Joint | [inline] |
| GetBodyB() | b2Joint | [inline] |
| GetNext() | b2Joint | [inline] |
| GetReactionForce(float32 inv_dt) const | b2WeldJoint | [virtual] |
| GetReactionTorque(float32 inv_dt) const | b2WeldJoint | [virtual] |
| GetType() const | b2Joint | [inline] |
| GetUserData() const | b2Joint | [inline] |
| InitVelocityConstraints(const b2TimeStep &step) | b2WeldJoint | [protected, virtual] |
| IsActive() const | b2Joint | |
| m_bodyA | b2Joint | [protected] |
| m_bodyB | b2Joint | [protected] |
| m_collideConnected | b2Joint | [protected] |
| m_edgeA | b2Joint | [protected] |
| m_edgeB | b2Joint | [protected] |
| m_impulse | b2WeldJoint | [protected] |
| m_invIA | b2Joint | [protected] |
| m_invIB | b2Joint | [protected] |
| m_invMassA | b2Joint | [protected] |
| m_invMassB | b2Joint | [protected] |
| m_islandFlag | b2Joint | [protected] |
| m_localAnchorA | b2WeldJoint | [protected] |
| m_localAnchorB | b2WeldJoint | [protected] |
| m_localCenterA | b2Joint | [protected] |
| m_localCenterB | b2Joint | [protected] |
| m_mass | b2WeldJoint | [protected] |
| m_next | b2Joint | [protected] |
| m_prev | b2Joint | [protected] |
| m_referenceAngle | b2WeldJoint | [protected] |
| m_type | b2Joint | [protected] |
| m_userData | b2Joint | [protected] |
| SetUserData(void *data) | b2Joint | [inline] |
| SolvePositionConstraints(float32 baumgarte) | b2WeldJoint | [protected, virtual] |
| SolveVelocityConstraints(const b2TimeStep &step) | b2WeldJoint | [protected, virtual] |
| ~b2Joint() | b2Joint | [inline, protected, virtual] |
1.6.3